NDAB20008U Virtual Reality (VR)
The aim of the course is to teach students to design and develop for virtual reality (VR). Participants will learn to develop for VR in a standard tool such as Unity, create interactions between avatar bodies and virtual objects, and design selection and manipulation techniques for VR. The course focuses both on the technical aspects of VR as well on the human-centred aspects. These skills are needed to develop for headset-based VR, but also in developing for other headset-based technologies, such as augmented reality. Learning will happen through lectures and hands-on VR development exercises.
At course completion, the successful student will have
Basic physics of objects and 3D surroundings (e.g., rigid body kinematics & dynamics)
Basic kinematics of bodies
Interaction techniques for VR
The user’s perception of virtual surroundings and bodies
Uses of VR
Developing in a standard VR tool such as Unity
Developing interactions between bodies, objects, and surroundings
Tracking the user’s actions (e.g., of hands, bodies, eyes)
Designing interaction techniques
Develop VR applications that match a particular goal.
Reason about and justifying design decisions of VR/AR interaction techniques
Apply a selection of current sensing technologies for VR and thinking forward to future ones
Analyze the pros and cons of display technologies, sensing technologies, and interaction techniques from both the technological and the user’s perspectives
Selected papers and book chapters. See Absalon when the course is set up.
- Project work
- 7,5 ECTS
- Type of assessment
- Oral examination, 20 minutes per personOverall assessment based on oral exam, submitted project report, and exercises.
- Exam registration requirements
To qualify for the exam, the students must have handed in and got accepted four group exercises; and have handed in a group project report.
- All aids allowed
- Marking scale
- 7-point grading scale
- Censorship form
- No external censorship
Several internal examiners
Same as the ordinary exam.
If the student is not yet qualified, then qualification can be achieved by resubmitting improved exercises and the project report.
The exercises & project report must be approved no later than three weeks before the re-exam date in order to qualify for the exam.
Criteria for exam assesment
See Learning Outcomes.