NDAB20008U Virtual Reality (VR)

Volume 2020/2021
Content

The aim of the course is to teach students to design and develop for virtual reality (VR). Participants will learn to develop for VR in a standard tool such as Unity, create interactions between avatar bodies and virtual objects, and design selection and manipulation techniques for VR. The course focuses both on the technical aspects of VR as well on the human-centred aspects. These skills are needed to develop for headset-based VR, but also in developing for other headset-based technologies, such as augmented reality. Learning will happen through lectures and hands-on VR development exercises.

Learning Outcome

At course completion, the successful student will have

Knowledge of

  • Basic physics of objects and 3D surroundings (e.g., rigid body kinematics & dynamics)

  • Basic kinematics of bodies

  • Sensing technologies

  • Interaction techniques for VR

  • The user’s perception of virtual surroundings and bodies

  • Uses of VR

Skills in

  • Developing in a standard VR tool such as Unity

  • Developing interactions between bodies, objects, and surroundings

  • Tracking the user’s actions (e.g., of hands, bodies, eyes)

  • Designing interaction techniques

Competences to

  • Develop VR applications that match a particular goal.

  • Reason about and justifying design decisions of VR/AR interaction techniques

  • Apply a selection of current sensing technologies for VR and thinking forward to future ones

  • Analyze the pros and cons of display technologies, sensing technologies, and interaction techniques from both the technological and the user’s perspectives

Selected papers and book chapters. See Absalon when the course is set up.

 

Strong programming skills at the level of final year BSc student. Furthermore, it is crucial in order to take the course that you have passed the course Interaction design (Interaktionsdesign) or a similar course.
Lectures, classroom discussions, hands-on programming exercises, 4 hand-ins, and a project in groups.
  • Category
  • Hours
  • Lectures
  • 64
  • Exercises
  • 64
  • Project work
  • 77
  • Exam
  • 1
  • Total
  • 206
Written
Individual
Collective
Credit
7,5 ECTS
Type of assessment
Oral examination, 20 minutes per person
Overall assessment based on oral exam, submitted project report, and exercises.
Exam registration requirements

To qualify for the exam, the students must have handed in and got accepted four group exercises; and have handed in a group project report.

 

Aid
All aids allowed
Marking scale
7-point grading scale
Censorship form
No external censorship
Several internal examiners
Re-exam

Same as the ordinary exam.

If the student is not yet qualified, then qualification can be achieved by resubmitting improved exercises and the project report.

The exercises & project report must be approved no later than three weeks before the re-exam date in order to qualify for the exam.

Criteria for exam assesment

See Learning Outcomes.