HKOB0105EU IT Tutorial “Understanding Play and Games" (E19)
Volume 2019/2020
Education
- Curriculum for the BA programme in Asian Studies with specialisations in Indology, Japanese Studies, China Studies, Korean Studies, Southeast Asian Studies and Tibetology The 2015 Curriculum
Content
This tutorial is part of the seminar “Transmedia Storytelling and Computer Games as Learning and Teaching Tools (China, Japan, Korea)”, but is open for all students from ToRS. It offers students from the humanities the opportunity to learn how to apply the knowledge they accumulate in area studies (e.g.: Korea, Japan, China) by developing computer games as learning and teaching tools.
Learning Outcome
Intended learning outcome:
- Engage in play and game (basic theories of play, game ontology)
- Creating computer games in teams with students from the IT University on December 6-7, 2019.
Literature
Will be available in Absalon
Teaching and learning methods
Workshop, Team teaching,
group work, guidance and lectures
Workload
- Category
- Hours
- Lectures
- 28
- Total
- 28
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Exam
- Credit
- 0 ECTS
- Type of assessment
- Other
Course information
- Language
- English - Partially in Danish
- Course code
- HKOB0105EU
- Credit
- 0 ECTS
- Level
- Bachelor
- Duration
- 1 semester
- Placement
- Autumn
- Schedule
- See link below
- Continuing and further education
- Price
Kun for studerende ved Åbent Universitet
Læs mere om pris her
Læs mere om tilmelding her- Study board
- Study Board of Cross-Cultural and Regional Studies
Contracting department
- Department of Cross-Cultural and Regional Studies
Contracting faculty
- Faculty of Humanities
Course Coordinators
- Barbara Wall (barbara.wall@hum.ku.dk)
Lecturers
Sarah Grossi - IT University
Saved on the
22-07-2019