HKOB0105EU IT Tutorial “Understanding Play and Games" (E19)

Volume 2019/2020
Education
  • Curriculum for the BA programme in Asian Studies with specialisations in Indology, Japanese Studies, China Studies, Korean Studies, Southeast Asian Studies and Tibetology The 2015 Curriculum

 

Content

This tutorial is part of the seminar “Transmedia Storytelling and Computer Games as Learning and Teaching Tools (China, Japan, Korea)”, but is open for all students from ToRS. It offers students from the humanities the opportunity to learn how to apply the knowledge they accumulate in area studies (e.g.: Korea, Japan, China) by developing computer games as learning and teaching tools.

 

 

Learning Outcome

Intended learning outcome:

  • Engage in play and game (basic theories of play, game ontology)
  • Creating computer games in teams with students from the IT University on December 6-7, 2019.

Will be available in Absalon

Workshop, Team teaching, group work, guidance and lectures
  • Category
  • Hours
  • Lectures
  • 28
  • Total
  • 28
Credit
0 ECTS
Type of assessment
Other